Walking Shadow Theatre
1926 PLEASANT
Introduction

1926 Pleasant was a company-created, site-specific, experimental play combining elements of traditional theater and puzzles that the audience solved to advance the story.

1926 Pleasant was staged at 1926 Pleasant Avenue in Minneapolis. This huge old house, built in the early 20th century, had recently been subdivided into several new condo units, and the intriguing contrast between the long, textured history of the house and the raw, new space was one of the influences in the creation of the play. 

The play was performed in an unfinished 2-bedroom unit, with bare cement floors, unpainted sheetrock walls, and no furniture, fixtures or appliances. Everything in the space was brought in by the company.

The 1926 Condos in 2004

1926 Pleasant was billed as a mystery. This was accurate, but even more accurate would be to call it a horror story. Lying to the audience about the genre of the show was essential in achieving the emotional response we intended—in order to be shocked, you can’t know you’re going to be shocked. The play began light in tone, in relatively open, well-lit spaces, but as the play progressed and the elements of horror became more apparent, the audience moved further into the space, into small, dark areas.

The Audience

The audience capacity was limited to 18 people. The audience size was dictated simply by the maximum number of people who could fit into the smallest room in the condo. 18 people, however, was a sufficiently large enough number that one of the key parts of the play became how the audience interacted as a group, since the puzzles forced people to work together.

In every audience were some leaders, some helpers, and some who were content to watch. We had some people who were good puzzle solvers, some people who thought they were good puzzle solvers, some who discovered they had a natural aptitude for solving, and some who knew better than to touch a puzzle.

People came to the play alone or in groups, so that as the play began everyone had to learn about the others they were working with, and decide collectively how to function as a group. Sometimes a natural leader emerged, and sometimes a group carefully took turns. Occasionally a group really didn’t work well with each other. 

Beginning on the next page is a chronological description of the play, including company members' anecdotes about the process of creation and performance.

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